Nearing the End

Nearing the End

The Drawbridge Games Journeyman League that I am running just hit its fifth week, so it was time to move up to 35 points. This week was all painting for me, as I added two new Warcasters to my total but didn’t manage to squeeze a game in (when there’s an odd number, the league organizer sits out). That takes me up to 28 points painted for January and 2016 in the one point-per-day challenge.

Goreshade3 FinishedI wasn’t too keen on Goreshade until I read some of his fluff that links to him plaguing Retribution of Scyrah. Definitely a cool incarnation of the model. 

Skarre2 FinishedSkarre2, Queen of the Broken Coast. I really like how the model turned out. At first I felt it was an odd pose, but now I’m really digging it. I’m still searching for which caster(s) in Cryx I feel comfortable with, and there’s some strong reasons that it might be Skarre2 (defensive feat and flexible strategy are two strong items in the plus column). 

Journeyman Week 5 1We had great turnout for the Journeyman league overall (fourteen total players)–the tables were packed with generals clashing.

Journeyman Week 5 2Ryan’s Iron Lich Asphyxious army versus Tony’s Caine-led Cygnar force. Ryan has become the come-from-behind warnoun assassin of note for the league. He caught me with it once, and this time he caught Caine as well. Never count Asphyxious out. 

Journeyman Week 5 3The controlled advance of Kevin’s Puppet Masters force led by Exulon Thexus faces off against Dan’s fast advance and shooting-heavy Sorscha2 army. 

Journeyman Week 5 4There’s no match up more classic than Kreoss versus Sorscha. 

Journeyman Week 5 5At the next table over, it was an epic version of the same match, as Terry’s Kreoss2 faced off against Colton’s Sorscha2.

Journeyman Week 5 6Blackbane’s Ghost Raiders realize the Doom Reavers have magic weapons.

Journeyman Week 7 FinishedA wild match up of Tony’s Cygnar (with Caine) versus Rico’s Legion of Everblight being led by Thagrosh. Bad luck ruled the day for Legion, as there was a critical moment in a Mutagenisis assassination run ruined by an over-ambitious Naga Nightlurker that killed rather than only damaged the target that was being softened up.

No new progress for me on the battles front, but a great day of gaming nonetheless. This Journeyman league is really working well, making Thursday nights a great night of gaming in the Pittsburgh area.

366 Points Challenge Progress (2016):

28/366

Battles (Privateer Press):

Overall Totals 2016: 2 (Win/Loss: 1/1/0); 2015: 43 (Win/Loss: 29/14/0)

Cryx:

1 Win (Caine)  /  1 Loss (Asphyxious)

Escalation of War

Escalation of War

 

Another week of the Journeyman league at Drawbridge Games, and that means more painting progress and more games! It’s a brand-new year, so a brand-new start to my gaming record. I’m not declaring this the Year of Cryx for me, but I’m planning on playing a lot of Cryx to get myself used to the faction and options. I’ll still squeeze in some Trollbloods (and maybe occasional Skorne) no doubt, but for the time being it’s the legions of dead for me.

Given that, I’ve added two new painted portions of my Cryx force: some troops and a nasty little bonejack. They bring me up to 18 points painted for January, toward the 366 points in 366 days challenge for 2016.

Cryx Painting 2A Cryxian mainstay: a minimum unit of Bile Thralls. 

Cryx PaintingThe little bonejack that could: the Helldiver. The little marker on the left signifies when it’s completely underground. 

For the league this week, there was good turnout and some beautiful painting progress by every player. I played two games myself. First, a match against Cygnar led by Caine. Then a mirror match against another Cryx player, facing Aspyhxious. For both games, I continued experimenting with Lord Exhumator Scaverous and his magic-slinging Rube Goldberg army of death. But before I get into those battles, some of the other great-looking action that took place.

Journeyman 2 wk 4Terry’s gorgeous Protectorate of Menoth force led by good old Kreoss against Dan’s aggressive Sorscha2-led Khador army. 

Journeyman 4 wk 4Ryan’s Cryxian nightmares face off in no man’s land against the Protectorate faithful.

Journeyman 5 wk 4Nasty Khador-0n-Khador action as Colton’s Karchev-led Warjacks (on the left) powerslide into the “friendly” forces on the other side. Journeyman 6 wk 4Tony’s Cygnar build the “Flying V” as they surge up into the crossroads to take on their snowy adversaries from the north. Journeyman 7 wk 2My favorite moment from my game against Ryan’s Cryx. My Withershadow Combine, thanks to some Telekinesis from Scaverous to get positioning correct, managed to actually get their Dark Industries ability to trigger–destroying one of his light warjacks and replacing it with one of my own. This shot shows the aftermath, as the newly-created Defiler moved up and acid-bathed the opposing Slayer and infantry behind. 

Despite the ten point swing of Dark Industries, however, I still managed to lose the game. I was clearly winning in the piece trade and scenario, and really only had the Slayer, a single bonejack, and Asphyxious left. The Helldiver surfaced and managed to flub its rolls, so Scaverous had to use his feat, Telekinesis Asphyxious out of combat, then tried to blast him with Feast of Worms and spells, plus the boosted attacks from the  Withershadow as well. Yet after the smoke cleared, Aspyhixous was still improbably standing there–thanks mostly to stinky rolls. He moved his remaining arc node up to just hit range against Scaverous, and then blasted my caster to bits with his own feat turn–thanks to a HUGE damage roll in his final chance to finish me off.  Still a blast of a game. 

Journeyman wk 4My other game was against Tony’s Cygnar and Caine. I was really nervous about the pairing, as Caine and the force of Gun Mages and the Black 13th definitely project a ton of destruction that my single-wound infantry simply could not handle. I had to use the terrain on the board to fully obstruct line of sight as much as I could, relying upon Ghostwalk on bonejacks and then Mechanithralls to get them into safe position against the imminent shooting death of my army. 

Luckily the battle was won by scenario before it got to that. The No-Man’s Land was the strip of road down the middle of the board in the picture above, and on the first turn where it could be scored (I have something, opponent has no models), this was the layout. The Cygnar Warjacks and Caine didn’t advance up to contest the zone–trying to draw the Cryx into a spot where his feat turn would be spectacular. That meant I had one chance to sneak a quick win if I could take out the six Gun Mages. 

Moving my arc node into place, Scaverous went first. He used his feat, then started with a Telekinesis to move one of the Gun Mages into the center of the others. He blasted that mage with a Feast of Worms, which took out that one and one other and left the survivors reduced in armor. Another Telekinesis slid the one toeing the road on the left out of the zone. Finally an Excarnate took out a third Gun Mage–adding a new Mechanitrall to my side and leaving only two Gun Mages left standing in the zone. The Withershadow Combine then moved up, and finished the two off with their feat-boosted Dark Fire spells. I’ve struggled with Scaverous in prior games, but this was the first where I really felt like I pulled off his complex victory game successfully. 

So with the start of the new year, I’m at a tied 1/1 with Cryx. Last year my record was helped immensely by playing Skorne (which I know really well) and a lot of brand new players in my area–gotta be honest about that. I’m hoping to carry a winning record forward for 2016, but it’ll be an uphill climb. The more I play Cryx, the more I enjoy them but also the more I fear that I have a Hordes gambler’s brain rather than a Warmachine architect’s brain.

366 Points Challenge Progress (2016):

18/366

Battles (Privateer Press):

Overall Totals 2016: 2 (Win/Loss: 1/1/0); 2015: 43 (Win/Loss: 29/14/0)

Cryx:

1 Win (Caine)  /  1 Loss (Asphyxious)

 

Journey into Death

Journey into Death

 

Given the holiday break, I had a chance to get some games in on a Monday night against some new players at Legions Games on the north side of the city (I’m spoiled to be in a city where there are three stores that all support Warmachine and Hordes). These were 50 point steamroller games, and while I’m feeling more confident with my Trollbloods than Cryx, I wanted to start getting used to timed rounds using the infantry-heavy Cryx force, so I bundled them up and took a Lord Exhumator Scaverous list.

So far I’ve been doing quite well at Journeyman games with Asphyxious–at the box size and 15 points the Leviathan is just too destructive at range with Gaspy waiting for his excellent melee assassination chance. As my last post about that league notes, now that we’re at larger points the list advantage is gone, and I’m having to get a handle on the complexities of Cryx. So it was good to get some games in at higher points levels with some really good foes to give myself a challenge to rise to as I sort out these casters and this force.

But first up, as always, my painting progress. I was really pleased, because I had everything painted for these 50 point games except for one unit and two solos. One of my goals of 2016 is to try and play only painted models in games, and I’m getting very close to that threshold (plus there is another incentive that will help–see later in this post).

Necrosurgeon and Stitch Thralls Cryx

First up was a Necrosurgeon and three Stitch Thralls. Mechanithralls without them are simply not as threatening, so this was a very necessary 2 point addition to the army.

Cryx Chalkboardwar

I also added the character warjack Erebus, because he is the bonded jack to Lord Exhumator Scaverous (who I’m going to be running a fair amount). He can trash a fair amount of infantry and generate souls for Scaverous, which seemed like a good addition to my force. Plus, it’s fluffy! The story in the Wrath book abouve Scaverous using Erebus to ambush a train full of dead Khador wizards to steal the information in their skulls’ essences was what sold me on him.

Cryx vs Cygnar

Anyhow, enough on the painting. My first game was against Larry’s Cygnar force. It was Haley with a Stormwall and two large units of the various Cygnar cavalry as the main element. I had a lot of fun in the game, even though my force was picked apart pretty cleanly until Scaverous was assassinated by the Stormwall. I definitely need to work on how to deal with armies built to mash infantry–how to space against electro-leaping is critical. And just takes games like this one getting brutalized. But still a lot of fun, and a great opponent.

Cryx vs Cephalyx

My second game of the evening was against Ryan’s Cephalyx led by Cognifex Cyphon. I’ve played against Cephalyx before, but only against Exulon Thexus–and despite seeing largely the same force across from me as that time, this one ran very different. I had a great time in losing, as Ryan was a fun player who had a lot of experience with Cryx–and he was able to help me learn a lot more about my fledgling force. That’s one of the coolest parts of gaming, as he was willing to share some thoughts about how I could improve after the game that really helped. Cephaylx are fun to play against as they’re neat to see the opponent unfold the plan–it’s always complex, and fun to see unfold (e.g. “this one dies to power that one to move here and allow this spell to be used”). The game ended on scenario, at the point where we realized that I might or might not get one more point, but couldn’t prevent him scoring his fifth for the win that or the following turn.

Overall a great night of gaming on a random Monday evening!

Finally (this post is a long one), I wanted to mention my 2016 project: painting 365 points worth of models.

Painting Challenge

The Warmachine and Hordes Painting Facebook group is hosting a challenge to paint 365 points in 365 days. And I’m participating. My goal is to use this year to get fully painted and flexible-in-options forces for my Cryx and Trollbloods. I may also get some Skorne pieces painted depending on my motivation level with that force–though I’m leaning toward focusing just on the one Hordes and one Warmachine force. The picture above is my to-do list for Cryx to start the year (the contest organizers gave a Christmas present of one week in 2016 to get started, hence my Necrosurgeon and Erebus counting toward the total). That’s 58 points of Cryx pictured, so I’ve got some work to do… good thing that I got two heavy warjack kits, a Dire Troll kit, and Darragh Wrathe as holiday gifts to add to the total.

365 Points Challenge Progress (2016):

10/365

Battles (Privateer Press):

Overall Total 2015: 43 (Win/Loss: 29/14/0)

Skorne:
12 Wins (Fiona, Sorscha, Morvahna2, Ossrum, Borka, Kaelyssa, Stryker, Venethrax, Butcher, Thagrosh, Exulon)   /   3 Losses (Kromac, Kaelyssa/Kaya, Borka)

Trollbloods:

2 Wins (Asphyxious, Stryker3)  /   5 Losses (Kaelyssa, Asphyxious2, Saeryn+Rhyas, Kromac, Kreoss2)

Cryx:

7 Wins (Stryker, Sorscha, Lylyth, Deneghra, Helga)  /  5 Losses (Sorscha, Sorscha2, Dr. Arkadius, Haley, Cyphon)

Protectorate of Menoth:
3 Wins (Morvahna2, Kaelyssa)   /   0 Losses

Legion of Everblight:
5 Wins (Caine2, Kaya, Sorscha, Rahn)   /   1 Loss (Fiona)

 

The Journey(man) Continues

The Journey(man) Continues

 

As I’ve posted before, we’ve got a Journeyman league running at Drawbridge Games, and it’s really growing! There are 14 players who have taken part thus far (3 Khador, 4 Cryx, 2 Menoth, 1 Legion, 1 Thornfall, 2 Cygnar, 1 Mercenaries), and we’ve just moved up to the 25 points level and caster swap weeks. Hence the need to share some coverage of my progress and events.

1 Cryx Lord Exhumator Scaverous Alternate Paint Scheme

So I started with the Asphyxious alternate starter for the league, but I knew I wanted to experiment with other casters. I told Enrico (the owner of Drawbridge and a Warmachine/Hordes enthusiast himself) that he could pick whatever caster he wanted and I’d give it a try as my next level for the league. Given that he was the owner, I was surprised he didn’t say Deneghra3 (she’d be a bigger sale for him, heh). But he went with Lord Exhumator Scaverous, so here he is in the (lack of) flesh.

Enrico said he went with Scaverous because he fit my play style: I like complexity. I’d rather lose in an attempt that’s interesting/complicated/not strightforward rather than win with a right-down-the-gullet beatstick (hence my Hexeris2 and Morghoul2 preference in Skorne). He probably saw me try the goofy two-handed throw assassination with Morghoul2 too often. It’s that “use the Cyclops Brute’s animus, throw Morghoul2, he sacks his attack but advances and then casts Flashing Blade a bunch while drawing from the Agonizer” level of complexity that I tend toward. And Scaverous is absolutely the same way. With Telekinesis, Ghost Walk, Feast of Worms, Icy Grip and a feat that lets him use them all boosted, he can pull off some really strange vectors and attacks. So he’ll be great for Journeyman games!

3 Withershadow Combine

Because I am running Scaverous, it seemed that the Withershadow Combine was a natural addition. They’re good models, and give a lot of tech that many lists need in Cryx (Puppet Master and spell removal). And they synergize with Scaverous’ feat turn to make certain they hit with their magic attacks.

4 Necrotechs

I also added some Necrotechs. Journeyman is somewhat warjack heavy because of the starting boxes, and I tend to like a few more heavies and lights in my lists than most people, so bringing some repair options for them seemed like a definite positive.

5 More Scrap ThrallsMy Scrap Thralls are getting different colors than the dark blue that I’m using for the rest of my army. I wanted them to look like they really were assembled on the run with whatever warjack bits were lying around on the battlefield.

Everyone has been painting a lot for the league, so I wanted to show off all the different battles from the past two weeks of the league. These are only the ones I remembered to get a photo from (I’m slacking, apparently)–but it shows the great variety of forces. And the fact that while everyone else varies color schemes on their forces, Khador insists on being painted Khador red.

6 Cryx vs Thornfall AllianceThey’re going hog-wild!

7 Khador vs LegionThe Scythean faces DOOOOOOM!

8 Cryx vs KhadorWhat happens when both forces decide to do the denied flank–on opposite sides.

9 Cryx vs ThornfallRyan’s Bane Thralls made a mess of the pigs, but the hogs still managed to finish Deneghra.

10 Khador vs CygnarThe classic match-up: Khador and Cygnar

11 Cryx vs Khador 2Doom Reavers are no one’s friend, especially not my Cryx’s.

12 Thornfall vs Cryx againNo shot of Scaverous, but this was my first game with him. His completely convoluted plan to assassinate Helga failed at the last moment (the backup backup was an attack on my own Scrap Thrall that had ran next to her). Yet he survived her assassination attempt due to bad dice, and finished her in very ordinary fashion on my turn–a couple slashes to the face with his magic scythe. 

Overall weeks 3 and 4 of the league went well. I lost more than I won, but I’m starting to get the hang of Cryx–still prone to mistakes because I have such a Hordes brain, but good learning experience.

Battles (Privateer Press):

Overall Total 2015: 41 (Win/Loss: 29/12/0)

Skorne:
12 Wins (Fiona, Sorscha, Morvahna2, Ossrum, Borka, Kaelyssa, Stryker, Venethrax, Butcher, Thagrosh, Exulon)   /   3 Losses (Kromac, Kaelyssa/Kaya, Borka)

 

Trollbloods:

2 Wins (Asphyxious, Stryker3)  /   5 Losses (Kaelyssa, Asphyxious2, Saeryn+Rhyas, Kromac, Kreoss2)

Cryx:

7 Wins (Stryker, Sorscha, Lylyth, Deneghra, Helga)  /  3 Losses (Sorscha, Sorscha2, Dr. Arkadius)

Protectorate of Menoth:
3 Wins (Morvahna2, Kaelyssa)   /   0 Losses

Legion of Everblight:
5 Wins (Caine2, Kaya, Sorscha, Rahn)   /   1 Loss (Fiona)

Warmachine/Hordes: Song

Warmachine/Hordes: Song

I got a couple more games in on Sunday, and added some new models to my Trollbloods for the game (as it was non-Journeyman League play). I finished a new warlock, Grissel Bloodsong, Fell Caller. I also added two new other models to run with her, a Fell Caller Hero and a Troll Bouncer. I forgot to get shots of the games, but I remembered to at least take pictures at the end–I was too busy losing both times. I lost a somewhat close one to a Kromac list, as I was able to keep good pressure up and the piece trades okay, only to leave just too narrow a gap between models that let Kromac turn on his animal form, teleport up, and smack Grissel to death. The second game was against a Kreoss2 list, and I squarely lost. I had an assassination opportunity with my ranged warbeasts and took it, but couldn’t quite seal the deal on damage. With 4 hit boxes left Kreoss closed the gaps around him that I had exploited in my failed in my attempt and bricked up, leaving me well behind and eventually annihilated.

Warmachine Hordes Trollbloods Grissel pGrissel Grissel1So I’m relatively pleased with the paint job on Grissel. I’m not particularly in love with the model, as the face is one of the worst I’ve seen in the faction. Having recently painted Janissa, who has a great expression and look, Grissel’s garbage-can mouth is just a travesty. That said, I’m pleased with how the model looks at a distance–standing amidst a force, the blue “magic” runes pop nicely in my otherwise earthtones plus dull orange army.

Warmachine Hordes Trollbloods Fell Caller HeroThis is the model I was most proud of in this group, as I really didn’t think he would turn out as nicely as he did. I’ve seen Fell Caller Heroes in other players’ forces, and never really liked the pose or paint job. But I’ll toot my own horn just a bit on this guy. I really liked how he turned out. He’s not the ideal piece to go with Grissel because their songs cannot stack, but he fit nicely into my thoughts for adjustments to my Madrak2 list and hit a nice 3-point spot that was missing in my first attempt at Grissel.

Warmachine Hordes Trollbloods Bouncer

 

Yeah, I had to do a Bouncer. I really wanted to get my hands on an old metal one, as his face has so much character to it. But plastic is so nice. And I’m reasonably pleased with his look now that I got him done. He’s the first of my clothed Troll warbeasts that I’ve finished (getting close on the Impaler), and I was worried that while I like the green stones look on the Earthborn, Swamp, and Storm that I painted up, that it would be watered down somehow on the clothed Bouncer, Impaler, and Axer. I think it remained pretty striking, and the limited metal palette I’m using wasn’t so bad here.

Overall, a win day for painting even if resulting in some losses for games. The good thing is the more I play Trollbloods, the more I’m liking the puzzle of how I want to win with them. I’ve seen how others win with them, and there’s lessons to be drawn there. But I’m having fun working out my own ideas. Just means a lot more lumps along the road.

Battles (Privateer Press):
Overall Total 2015: 37 (Win/Loss: 28/9/0)

Skorne:
12 Wins (Fiona, Sorscha, Morvahna2, Ossrum, Borka, Kaelyssa, Stryker, Venethrax, Butcher, Thagrosh, Exulon)   /   3 Losses (Kromac, Kaelyssa/Kaya, Borka)

Trollbloods:

2 Wins (Asphyxious, Stryker3)  /   5 Losses (Kaelyssa, Asphyxious2, Saeryn+Rhyas, Kromac, Kreoss2)

Cryx:

6 Wins (Stryker, Sorscha, Lylyth, Deneghra)  /  0 Losses

Protectorate of Menoth:
3 Wins (Morvahna2, Kaelyssa)   /   0 Losses

Legion of Everblight:
5 Wins (Caine2, Kaya, Sorscha, Rahn)   /   1 Loss (Fiona)

Warmachine/Hordes: Journeyman

Warmachine/Hordes: Journeyman

 

It’s Journeyman Season in Pittsburgh, PA! With a huge crop of new gamers at Drawbridge Games, I figured it was time to run a Journeyman League. So far the turnout and painting of the battle boxes has been excellent. The first night of the league two brand new players showed up, bought the Khador/Protectorate combo box, and sat down to assemble models as the rest of us played our starting matches.

For the League, I wanted to get working on a different project, so I figured visiting the land of Cryx would be a good option. Once the Journeyman league is over, I’ll be doing a “Tale of Two Dragons” narrative series for players in the area (tracked right here on http://www.chalkboardwar.com) that would have me taking the Cryx role. Therefore I wanted to get some practice and painting in with them at an accelerated pace–hence the perfect choice for the Journeyman league.

FullSizeRender (1)

My Cryx color scheme and starting force: Asphyxious, Leviathan, Deathripper, and Nightwretch

I painted up the initial battle box Deneghra and her warjacks, only to find out that two other players in the league were starting up Cryx and using Deneghra. Given that I was committed to Cryx for narrative reasons, and already had one Deathripper painted from Denny’s box, I went the route of the variant Asphyxious box.

And I’m glad I did. So far he has been fantastic, against veterans and new players alike. I’ve played six matches (tried to catch at least a game with as many people as I could at the first level–thanks to some extra gaming time found throughout the week), and Asphyxious performed admirably. He’s just so basic yet solid: decent spells, can fuel the ‘jacks moderately, and can get the job done in melee against nearly anything on the feat turn. I know that my force and results will reverse once we hit points beyond the 11 of the battle box–the things added will likely be counters to Cryx shenanigans with three of us in the league.

I got starting shots of some of the other starting battlegroups, and figured I would share them here:

FullSizeRender (2)Color-swapped Cygnar

FullSizeRender (3)Beautiful classic Khador

Legion of Everblight JourneymanThis amazing red-and-bone Legion of Everblight group. 

Cryx vs Cryx JourneymanNot the best shot, but my blue/orange Cryx against a Deneghra box with a classic scheme. 

Cygnar JourneymanAnother Cygnar group, this one with the original blue color scheme.

Battles (Privateer Press):
Overall Total 2015: 35 (Win/Loss: 28/7/0)

Skorne:
12 Wins (Fiona, Sorscha, Morvahna2, Ossrum, Borka, Kaelyssa, Stryker, Venethrax, Butcher, Thagrosh, Exulon)   /   3 Losses (Kromac, Kaelyssa/Kaya, Borka)

Trollbloods:

2 Wins (Asphyxious, Stryker3)  /   3 Losses (Kaelyssa, Asphyxious2, Saeryn+Rhyas)

Cryx:

6 Wins (Stryker, Sorscha, Lylyth, Deneghra)  /  0 Losses

Protectorate of Menoth:
3 Wins (Morvahna2, Kaelyssa)   /   0 Losses

Legion of Everblight:
5 Wins (Caine2, Kaya, Sorscha, Rahn)   /   1 Loss (Fiona)

Warmachine/Hordes: Hard Five

Warmachine/Hordes: Hard Five

A bit more painting and another game. A bunch of us decided that with all the newer players in the area, a Journeyman league was just the ticket for all of us to “start new” together with them. So my painting of my new-ish Trollbloods force is going to be slowed for a while.

I did manage to add one more piece before this game: the Fennblade Officer UA. Great pose and model, and I’m pretty pleased with how he turned out.

Trollblood Fennblade UA

 

For the game, I faced off against a new foe (Ben) and his Cygnar force led by Stryker3. His 50pt. army had a Reliant for a warjack, supported by the usual Cygnar support personnel. On the units side, there was a big unit of Precursor Knights, a big unit of Sword Knights, and a unit of Storm Lances. The group was rounded out by Aiyana and Master Holt.

My force was Jarl Skuld run pretty beast-heavy with an Earthborn Dire Troll, a Dire Troll Blitzer, a Storm Troll, a Swamp Troll, and an Impaler. They were supported by a max unit of Fennblades with UA and a min unit of Fennblades, two sets of Troll Whelps (one on the table at the start, one inside and waiting to pop out), and Janissa Stonetide.

The mission was Fire Support, which has both flags and objectives, and the Cygnarians got the first turn.

Fog of War Feat

Jarl Skuld’s feat came very early, to prevent my opponent’s cavalry from crashing into my lines. The more I play Jarl, the more I dig him. He’s got the things that I find too many of my other casters lack: denial, control, and spot removal. Now, maybe that’s because I’ve been playing more Skorne than anything else in some time and I run casters and models that aren’t exactly invested in denial and removal–so Jarl is just a refreshing change of pace.

Storm Troll v Cygnar Storm Knights

This battle against Cygnar was pretty evenly matched through most of the fight. I didn’t work my charges as carefully as I could have, and my Storm Troll ended up just short of his target. Yet I was slowly advancing the piece exchange with Jarl Skuld getting a lot of the job done himself.

Jarl Skuld in trouble

Finally the Cygnarians reached my lines thanks in good part to a critical feat turn from Stryker clearing good openings. Jarl was left generally under-defended and low on fury. He had to scrape off his fury to transfer the ranged shots that managed to hit him, leaving him facing a dismounted dragoon and a trooper. The Dragoon failed to seal the deal due to mediocre rolls, leaving it all to the charging trooper model. My opponent merely needed to roll a hard 5 or more to finish Jarl… and failed. He should have by all rights been dead twice over at that point, but had gotten away with it by the skin of his teeth.

Earthborn Troll v Stryker3

My retaliation was quick and brutal, as very little cannot be solved by a judicious application of the Earthborn. He took Stryker3 out, thanks in no small part to his Adaptation rule. With such a high power score on Stryker’s weapon, the Dire Troll hit like a truck and finished him off quickly.

Overall it was  great game. Definitely one of those games that I should have lost, but the dice chose otherwise. Jarl managed to dodge and weave his way to success in the face of failure. Another great game on the opponent side as well, as Ben was a really friendly opponent who definitely had me outclassed on the tactical side. I find I learn so much from playing players who know so well what they’re doing with their lists. I’ve done the reading and thinking about the Stryker3 method and list, but nothing beats seeing it in action demonstrated by a skilled player.

Battles (Privateer Press):
Overall Total 2015: 29 (Win/Loss: 22/7/0)

Skorne:
12 Wins (Fiona, Sorscha, Morvahna2, Ossrum, Borka, Kaelyssa, Stryker, Venethrax, Butcher, Thagrosh, Exulon)   /   3 Losses (Kromac, Kaelyssa/Kaya, Borka)

Trollbloods:

2 Wins (Asphyxious, Stryker3)  /   3 Losses (Kaelyssa, Asphyxious2, Saeryn+Rhyas)

Protectorate of Menoth:
3 Wins (Morvahna2, Kaelyssa)   /   0 Losses

Legion of Everblight:
5 Wins (Caine2, Kaya, Sorscha, Rahn)   /   1 Loss (Fiona)

Warmachine/Hordes: Team “Third Round Bye”

Warmachine/Hordes: Team “Third Round Bye”

A number of my prior posts have mentioned that I and my buddy Dan have been preparing for a Warmachine/Hordes 50pm team tournament. So this past weekend we made the journey over to Legions Games in Pittsburgh, PA and took part. Dan fielded his Retribution of Scyrah forces, while I took a chance and went with my Trollbloods instead of my Skorne.

The tourney was general Steamroller format, with each teammate submitting two lists. Dan ran a Kaelyssa Force Wall tier 4 list and a Thyron all-comers list. I ran with a Madrak2 End Times tier4 list and a pretty similar variant list overall with Jarl Skuld (same warbeasts, different solos and troop UA location). My lists were admittedly limited because I’m newer to the faction and haven’t acquired all the models I needed, so I had a bit of a split list problem.

For the team tournament, each team was paired with another team and had their player A’s match up against the opponents’ player A’s (with B’s in the same manner). Once per tournament you could choose to swap and have A-B and B-A, and once per tournament you could pause the timers (52 minute rounds) and confer strategy with your teammate. Trollbloods Jarl SkuldFirst round we got paired up against a Khador (Butcher3) and Cryx (Gaspy2) team. That meant an uphill slog for both the Trollbloods and Dan’s Retribution. I chose to go with Jarl Skuld to give me some measure of protection from Gaspy’s feat if I played a bit back, and the ability to project some removal into his backfield and threaten with range and speed.
Cryx Foe Gaspy2My foe’s Asphyxious2 list was pretty standard stuff: Deathjack, Cankerworm, and an arc node, big units of Bane Thralls and Bane Knights, the necessary Bile Thralls, and some supporting mercenaries in Gorman and Saxon. He got the first turn, and the mission was Destruction.
Excarnate Bile ThrallAh, distance, my old foe. I knew to be ready for Excarnate. I thought I had range of relative safety and a tasty enough lure closer to my objective. Yet a few Trollkin Fennblades died foolishly from it anyways. Bringing a new Bile Thrall so close simply hurts.
Gaspy2's Killing BlowI got fairly lucky in some rolls and movements of my foe, and landed more than a few points of damage on Asphyxious in the clash between some fast-moving Fennblades and the ever-reliable Magic Bullet spell. With Gaspy2 engaged by two Fennblades, I was hoping that Jarl’s Fog of War would postpone the feat turn by a round and I could go for an assassination myself. Aspyhxious counted on bad troll melee rolls, and was rewarded. Even with the bonus for free striking he managed to escape combat intact and reach close enough to bring back his spectral army inside the clouds–allowing them the charge on Jarl. And that spelled goodnight for my round one.

I was pretty proud as I had hurt Asphyxious pretty well (if one of the two free strikes had been pretty lucky at the end it could have gone my way), and I at least earned one control point for my team’s record. Plus, my opponent Vic was a great guy. Really fun to play with and with good spirit about the game. Not to mention a lovely and classic theme Cryx force.

On the other side of the team, Dan’s Retribution had played a close game as well–unfortunately attrition against Khador didn’t end in the elves’ favor. So we fell to zero points for the first round. At least our second round foes would be in the same boat!
Madrak2 DeploymentFor round 2, our pairings were me facing against a Cygnar force and Dan facing off against an Everblight list (an unappetizing menu of either the Twins Saeryn and Rhyas or Abyslonia2). As I had more experience with Everblight, we decided to use our team feat and swap it around–ending with Dan and his Force Wall facing Stryker3, while my Madrak2 End Times tier list would go against the Twins.
Everblight TwinsMy opponent’s force was the usual icky tournament fare of Everblight. I try to always remind myself that every army is potent, but somehow the hugeness of the heavies in Everblight seems oppressive. With two Angelius warbeasts and Zuriel, that sense of massive looming doom was all the more increased by wingspan. The rest of the force was a Cauldron and a Naga, a Spell Martyr, a Strider Deathstalker, and a unit of Croak Raiders. Mission was Outflank, so we had two big zones of scoring to contend with. Spawning Vessel Swamp TrollThe Cauldron and a poorly-chosen charge target were the two big mistakes for me in the match. I engaged the beast side pretty well, and panicked the Croak Raiders who took multiple turns to rally. I let too many little shredders spawn from the Cauldron, though, as my ranged support was on the wrong side of the table. And the Earthborn ended up nearly useless for the match because I charged a poor target that left him out of position to really make much impact.
Madrak Angelius

Madrak2 did pretty well for me overall, and I had a chance at taking the match. I suffered the alpha strike of Rhyas, killed her, then suffered the revival and killed her again. While things were getting thin for my forces, it was hardly over. Madrak had the best shot of it, getting two throws of his axe on his feat turn, with focus to boost the to-hit on each, against Saeryn. She was in a very good defensive position, but I needed high doubles anyhow–Critical Grevious Wounds would have meant that she couldn’t transfer the hit away. Alas, my aim was off both times and he missed with each. The rest of the ranged attacks I tried to land on her had fallen pathetically short. With dwindling protection (and lit on fire from two turns prior), Madrak was indeed on his End Times. Clearing the last of the Trollkin around him with the Deathstalker, my foe moved the Angelius in for the successful kill.

Again, a great game and a really fun opponent. David was a fun player, and his finished models looked great (I didn’t face his Absylonia2 list, but she looked so great with a cool whirling-water base I included a pic of her below). I could have done better if I remembered a few things, but I reminded myself that I’m horribly new at Trollbloods–my Skorne or Everblight may have been the better choice for the tourney setting. Absylonia2On my teammate’s board, Dan and his foe Ben were having a rollicking clash. Ultimately, it came down to death by clock for Dan–his time ran out. He was in decent position for the game, but the sheer number of activations that the Force Wall list includes got the best of him.

With us falling at two losses again, we ended up seizing the Third Round Bye. Which was generally fine with us both. We’d done well, and were pretty close in all our games. A little mistake here and there, plus some dice luck, is often the difference between top and bottom at an event like this.
Khador Butcher3 and RuinAll in all it was a great tournament, with some really well-painted stuff (Dan’s first round opponent, Justin Shannon, gave me permission to share his awesome Ruin and Butcher3). It always impresses me at how quickly people can paint such gorgeous forces–I’m excited to see what everyone has added by the next month.

Battles (Privateer Press):
Overall Total 2015: 28 (Win/Loss: 21/7/0)

Skorne:
12 Wins (Fiona, Sorscha, Morvahna2, Ossrum, Borka, Kaelyssa, Stryker, Venethrax, Butcher, Thagrosh, Exulon)   /   3 Losses (Kromac, Kaelyssa/Kaya, Borka)

Trollbloods:

1 Win (Asphyxious)  /   3 Losses (Kaelyssa, Asphyxious2, Saeryn+Rhyas)

Protectorate of Menoth:
3 Wins (Morvahna2, Kaelyssa)   /   0 Losses

Legion of Everblight:
5 Wins (Caine2, Kaya, Sorscha, Rahn)   /   1 Loss (Fiona)

Warmachine/Hordes: Into the Thornwood

Warmachine/Hordes: Into the Thornwood

As I’ve mentioned before, I’m getting pretty heavily into a Trollbloods army. I added two more models to my painted totals for this week, and snuck in a small-sized game of Mangled Metal/Claw and Fang against a player who is just starting up a Cryx force.

Jarl Skuld

It was perfect timing, as he was fielding Lich Lord Asphyxious, while I painted a new warlock for my force: Jarl Skuld. They make a perfect pairing for a duel in the Thornwood–no doubt some members of a Trollkin Kriel stumbled upon a hidden necrotech factory. As Jarl Skuld rushed the place with a few of his Dire Trolls, Asphyxious, a Helljack, and swarm of Bonejacks found a stalling defense action–hoping to take Jarl Skuld down. Dire Troll BlitzerIn addition to Jarl Skuld, I painted up a Dire Troll Blitzer to add to my force. I just love the look of the model, so I had to run one. They may not be the perfect warbeast, but they can sure dish up a lot of attacks with a lucky turn. Plus, the pyg gunner atop the model makes me laugh whenever I look down at him. Earthborn Dire Troll vs Asphyxious

The battle itself was relatively quick, as small Mangled Metal/Tooth and Claw bouts tend to be. The Cryx harried Jarl Skuld somewhat early on, with spells and a spray attack from a Defiler. The Trolls for their part answered in kind–bonejacks are flimsy, fragile things. Especially with an Earthborn Dire Troll absorbing their high power weapons and turning them against your forces.

The Cryx jacks managed to kill the Blitzer relatively quickly, while Asphyxious blasted away with spells and feat, hoping to finish it off and win the game. He got very close, but not close enough. The Earthborn turned and sunk its meaty claw right into the last remaining Cryx warjack–winning me a victory when it was destroyed. While it was a small game, it had been a fun one–with each of us using very different tactics to try and wrestle a win.

Battles (Privateer Press):
Overall Total 2015: 26 (Win/Loss: 21/5/0)

Skorne:
12 Wins (Fiona, Sorscha, Morvahna2, Ossrum, Borka, Kaelyssa, Stryker, Venethrax, Butcher, Thagrosh, Exulon)   /   3 Losses (Kromac, Kaelyssa/Kaya, Borka)

Trollbloods:

1 Wins (Asphyxious)  /   1 Loss (Kaelyssa)

Protectorate of Menoth:
3 Wins (Morvahna2, Kaelyssa)   /   0 Losses

Legion of Everblight:
5 Wins (Caine2, Kaya, Sorscha, Rahn)   /   1 Loss (Fiona)

Editorial: Game Education

Editorial: Game Education

This is a bit of a break from my regular miniature wargaming writing, but it’s still technically gaming-related so I wanted to share it here.

This semester I’m teaching a course on Game of Thrones and Political Theory at the University where I am an instructor. The course explores the way that creative texts transmit ideas about political concepts, focused on the Song of Fire and Ice series by George R.R. Martin. We’re into the midst of the semester, and we’ve moved to looking at a few historical political theorists (Machiavelli, Hobbes, Locke, Montesquieu, and Arendt) and how their ideas are explored/challenged/transmitted in the text of the series–as Martin himself has said that he drew ideas from events like the Wars of the Roses (which partially shaped Hobbes’ thinking) and Machiavelli’s writings.

At this point, you’re probably wondering: “Um… where’s the gaming?”

Well, in discussing Machiavelli, I did an exercise where the students had to plan a course for a small Italian province (Fivizzano) to claw its way to glory during the fragmented city-states period of history. After we did that exercise, I remarked that the problem was that they were making decisions based in abstract–the qualities of the states around them were just given as part of the scenario. I’ve included a screenshot of the background/details I made up for the exercise below:

Fivizzano

While the students enjoyed doing the exercise (I hope), the “static” nature of the opponents meant that we didn’t really get to explore Machiavelli. Someone mentioned the board game Diplomacy, and I realized that it allowed us to explore a different set of notions when it came to Machiavelli (and Hobbes and Game of Thrones). So, I invited those students who wanted to join in to spend an evening clashing over the fate of Europe in the early 1900’s–Diplomacy style. Two tables worth of students decided to join in the endeavor. Diplomacy Board Game Group One

Group one, clustered around the table writing their orders.

I played as well, and had a great time both times. For the first time through, I got France as my nation. And I was thoroughly stomped, finishing the game only with some sea forces and a land force in Liverpool. French Battle Plan Diplomacy Board Game

Even leaving fake “France’s Plan” notes around with my supposed intentions didn’t help.

For the second game, I got randomized as Russia. This time I ended up tying for most stars with Turkey, as we kept a relatively strong truce throughout the game and both spread due eastward. Again, my troops found themselves on the British Isles, though this time as decidedly safe conquerors. Diplomacy Board Game group two

Group Two. Smiling faces not knowing the might of the winter bear of Russia that was about to roll down upon them. 

The best part was that during and after the games, and in the next class, the students really made a lot of connections between what was going on and the stuff we’ve been reading about. The unanimous position seemed to be that it’s not so easy to be Machiavellian. One student made an especially great point when she mentioned that it was hard to imagine how to be Machiavellian if people’s lives were actually being affected. Machiavelli’s amoral trajectory (in The Prince at least) can be enticing at first read but then hard to operationalize–as if he intended it to be bad advice (which many scholars think might have been the case).

In any case, it was more gaming fun so I figured it was a good change to share about on my erstwhile blog about the academic side of gaming (I need to do more of that sort of thinking).