Month: November 2023

Second War for Armageddon – Drawbridge

Second War for Armageddon – Drawbridge

So we’ve started a big endeavor at Drawbridge Games, in Pittsburgh, PA, USA: re-creating a number of battles amidst the Second War for Armageddon using a combination of Warhammer 40k games plus the map system from the classic Games Workshop board game Battle for Armageddon. For a general intro to what we’re doing, check out this video:

https://youtu.be/20MJFXRmaKU

Campaign

We’ll be using the classic board game to structure what 40k battles we match up as the Second War for Armageddon rages. The units are going to be suggestions for what is present in the various armies when they fight, and are drawn from the set in the game. So we know there will be more assorted things, but if a force has x2 Stormboyz and Gretchin listed, then at the very least those units should hit the table for the 40k game.

As with the board game and the fluff, the Orks get a surprise attack on the first turn of the game. So they’ll get greater numbers in round one battles than their opponents. But, to balance that, the Imperials will hold a fortified position, and the mission objectives will be to break through the Imperial lines.

Orks Turn 1:

The Orks chose to launch their surprise attacks at the following forces along the border: 1) the 2nd Superheavy Tank Division and an Imperial Guard 9th Division, 2) the 4th Tank Division and an Imperial Guard 8th Division, and the creme of the crop, 3) the Imperial Guard 1st Division supported by a 3rd Tank Division. That means there will be three games for turn one, and we’ll shoot to have them completed by early January–as that will give people time to build and paint models for the events as well as just navigate the holiday season best we can. After that, the Imperials will get a chance to decide if they want to counter-attack, reposition, and/or build and recruit new units with their turn one.

OrksImperialsDetails
3,000 points
C+E: Nobz, Snaggas, Orks Infantry, Stompas, Bikes x2  
2,000 points
X: Superheavy Tanks, Imperial Guard, Fortifications
Breakthru Mission
2,000 points
H+L: Battlewagons x2, Stormboyz x3, Gretchin
1,500 points
T: Tanks, Imperial Guard, Fortifications
Breakthru Mission
2,000 points
N+P: Orks Infantry x3, Nobz, Battlewagons, Stormboyz
1,500 points
Q: Tanks, Imperial Guard, Fortifications
Breakthru Mission

Other Fun:

Orks and Imperial players can agree to use each of the following strategems once during the process of the campaign. It takes a majority of the participants on the side to use them, and there will be in-game (40k) effects for each. Some also may require building special models or affect the nature of the battles about to be fought. Those which reference the board game will be adjusted to have an effect on the 40k games.

I’m looking forward to these games, and we’ll be doing video montages of the battles for the recap, that I’ll post on each of the updates here (along with some good photos and updates to the campaign map and order of battle for both sides).