One of the most popular 40k theme events at Drawbridge is back for round three: it’s Knight Night / Fight Night Three! This time it’s an Eliminator Match. The event happens on Thursday, September 14th with setup at 6:00pm and start time promptly at 6:45pm. Rules and restrictions for the event follow, and whether you took part last year or are new this time we welcome you to this great event.
Knight Night / Fight Night Three will be an Eliminator style match at Drawbridge Games, where Knights of all shapes and sizes will be able to climb into the ring and try and see who can make it to the end.
Knight Night / Fight Night Three Rules:
There will be five tables set up as “rings” for the event. In each ring there will be a maximum of 5 Knights (we’re going to cap entries at 25). The one that is the most points will start in the center, and then each turn one of the others will be added at random. The goal is to be the last model standing–knocking all of other competitors by “pinning” them. The last standing model at each table then moves to the championship table, where those five champions duke it out in the same way for the honor of being the Knight Night Fight Night champion.
Every round of combat all participant Knights in the ring are dealt a playing card, and play turns will run in that order: lowest numbers first, with suit order high-to-low in reverse-alpha to break numerical ties, so Spades > Hearts > Diamonds > Clubs, with Aces low. The active Knight will move, shoot, can charge and fight. Note that models attacked won’t swing back (there’s no ordinary combat phase). The goal is to incapacitate opposing Knight models by taking all of their wounds, which represents knocking them out and pinning them. There are a few different special rules we’ll be using that will both help this happen, and give Knights a chance to keep fighting in the ring.
“Recover In the Corner” action: Declare at the start of your turn. Roll 1d6 and recover that many wounds. Can move (including advancing) but cannot fire any weapons, charge, or make any melee attacks until the start of its next turn.
“Re-roll Chip”: Every Knight gets one re-roll chip. Every player who puts up a promo (posted on the Drawbridge Events social media page) gets a second re-roll chip per player participating in that promo. The player with the best promo (judged by Enrico) gets a third re-roll chip. Re-roll chips can be exchanged or traded as you wish during the game with other players. They can be spent to re-roll any one d6 roll (including the “Going for the Pin” table or the result of a “Recover in the Corner” action). They can also be spent to get rid of the card you’re dealt at any point for turn order, and be dealt a new random card from the deck. Note that no one will have CP’s or faction/detachment abilities to keep things nice and simple, this is a sort of replacement for that.
“Going for the Pin” chart: Whenever a model is reduced to 0 wounds, the player who reduced them to zero immediately must roll on the following chart (any model rules that might trigger on “when reduced to zero wounds” such as exploding are ignored). Conceptually a wrasslin’ match is about pinning your opponent. While we don’t have rules for pinning, these are the results when the participants take those devastating finishing attacks. Note that in this case, the model
| Roll | Result |
| 1 “Heat after the Pin” | The model reduced to zero wounds is pinned, and out of the match. However, they immediately get a single turn of shooting to try and take an opponent with them (using lowest profile), and then are removed from the board. This represents them getting heat or doing a cheap shot after being defeated. |
| 2 “Clean Pin” | The model reduced zero wounds is pinned and out of the match. |
| 3 “Finisher, then Pinned Flat” | The model reduced to zero wounds is pinned and out of the match. |
| 4 “Foot on the Ropes” | The model reduced to zero wounds hangs on, just barely. It is restored to 1 remaining wound, and cannot be targeted any further this round until it acts or until the start of the next round if it has already acted this round. |
| 5 “One… Two… TWO!” | This model reduced to zero wounds grits its teeth manages to kick out of the pin. Immediately roll a d6 and restore that many wounds to the model. This model cannot be targeted/damaged any further during the current opponent’s activation. |
| 6 “What a reversal J.R.!” | This model reduced to zero wounds was just playing possum, and baiting its opponent. Immediately restore the model half its total wounds plus one. This model cannot be targeted/damaged any further during the current opponent’s activation. |
Painting Requirements: All models participating in Knight Night must be painted to a tabletop standard and based. Part of this hobby is, well, the hobby, so I want to encourage people to paint and get models finished for events. There will be additional chances at prizes for those who paint up a new Knight model for the event.
Knight Options and Choices
Knights: Players can choose any non-character Knight from the Imperial Knights or Chaos Knights indices. These are vanilla versions of the index sheets folks, so just those rules that appear on the card (no detachment or army rule). If you’re inclined to run one of the Knights from Forgeworld like the Acastus or Cerastus (which I guess is coming to plastic soon), that’s fine too–we’re using those as the upper echelon comparison to other factions). All Knights must be the Titanic ones, so no Wardogs or Armigers or other smaller-class Knights.
When is a Knight not a Knight: We’re not able to allow in every Xenos and Chaos faction, but applications to field other types are allowable if they’re comparable in stature to the various Knights (note they may not be comparable in points). We know this limits participants in a way, but don’t worry we’ve always got another event on the horizon.
- Stormsurge
- Ta’unar Supremacy Armor
- Wraithknight
- Revenant
- Gorkanaut
- Morkanaut
- Stompa
- Lord of Skulls
- Seraptek Heavy Construct
- Hierophant
- Norn Emissary
If I’m missing anything, let me know. I’m excited to see what cool models people put together for this fun event.

